Day of Victory is a tactical board game set in WWII for 2-4 players, created by veterans of the video game industry and WWII enthusiasts. Coming soon in 2019.

Keep me posted

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  • Fast-paced strategy game where 2-4 players face off in the battlefield
  • Deal damaging blows through unique support and damage cards
  • Control sectors and capture the victory point to defeat opponent
  • Eye-catching WWII miniatures
  • Quick set up and straightforward game mechanics
  • Battle on the Eastern front as Germans or the Red Army
  • Tactical combat and cooperative hex-based board game for all levels
  • Different maps for endless gameplay and scenarios
  • Players serve as Commanders to their army
  • Average game length between 1-2 hours
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Development Blog

Adding damage to cards with Substance Designer

After multiple iterations of fine-tuning the appearance of our cards, we’ve finally arrived at a look that will convey the theme of our board game! We’re going for a damaged and worn look, much like the wear you see in machinery and gear over time. The design of our cards will give the illusion of age and usage.

To create this damaged look, we’re once again relying on Substance Designer, like we did for our medals. In Substance Designer, you have the option to set up and expose a variety of parameters. We created parameters for edge-peeling, scratches, and dents. Having these parameters means that we can tweak and react to our artwork in real time. It gives us the flexibility and ease to generate countless variations.

We started off by exporting our finished card designs from Affinity Designer, a vector graphics editor. We then created an input parameter in Substance Designer for importing these files into our substance. With this input parameter, whether we have one card or a thousand cards, it takes no time at all to apply our damaged effect. Plus, we can vary up the damage to further customize each individual card.

Stay tuned as we dive into our miniatures next!

We’re making a board game!

We’re excited to announce that Day of Victory is going to be a board game! For many of us, it was our first introduction to gameplay and game design. So it’s an absolute dream to embark on creating our very own board game. There’s a lot of work ahead of us, and we’re excited to share it all in this blog. We’ll be working with some amazing concept, character, environment, and level artists, to bring our vision to life. Continue reading “We’re making a board game!”

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The Day of Victory development team is a diverse group of game industry veterans. These are some of our combined game credits to date.

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