Miniatures are a big part of Day of Victory. These are the guys that will do all of your fighting on the board. They live and die for you, their Commander, so give your orders carefully! Every infantry unit has its own strengths and weaknesses. Its vital that you understand their stats so that you … Continue reading Meet our Soviet Elite Infantry
After multiple iterations of fine-tuning the appearance of our cards, we've finally arrived at a look that will convey the theme of our board game! We're going for a damaged and worn look, much like the wear you see in machinery and gear over time. The design of our cards will give the illusion of age … Continue reading Adding damage to cards with Substance Designer
Cards are an integral part of board games, and in Day of Victory, playing your cards right may just earn you a spectacular win against your opponent. That's why we've been busy prototyping card designs, filling our sketch pads with countless drawings and scribbles. There's a lot to take into consideration when designing the cards. … Continue reading Prototyping Card Designs
Medals are so iconic and synonymous with the military, we knew we wanted to include them in our game. The idea is to incorporate medals into our card designs and for players to earn medals through strategic movements of their units. We decided to create the artwork for the medals in Substance Designer. Substance Designer … Continue reading Creating Medals in Substance Designer
We're excited to announce that Day of Victory is going to be a board game! For many of us, it was our first introduction to gameplay and game design. So it's an absolute dream to embark on creating our very own board game. There's a lot of work ahead of us, and we're excited to … Continue reading We’re making a board game!